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Exploring the usability of a mobile app for adolescent obesity management.

机译:探索移动应用程序对青少年肥胖管理的可用性。

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摘要

BACKGROUND: Obesity is a global epidemic. Behavioral change approaches towards improving nutrition, increasing physical activity level, improving sleep, and reducing sitting time are recommended as best practices in adolescent obesity management. However, access to evidence-based treatment is limited and portable technologies such as mobile apps may provide a useful platform to deliver such lifestyle interventions. No evidence-based validated app exists for obesity intervention; therefore, a novel mobile app (Reactivate) was developed for use in the Temple Street W82GO Healthy Lifestyles Program (W82GO). OBJECTIVE: This study aimed to test the usability (technical effectiveness, efficiency, and user satisfaction) of the Reactivate mobile app in obese adolescents. METHODS: Ten adolescents (7 males and 3 females, aged 12-17 years) who had been treated for obesity (>98th percentile for body mass index) at the Temple Street Children's University Hospital were recruited. Participants were given 8 tasks to complete in order to test the technical effectiveness of the app. A research assistant timed the user while completing each task in order to test the relative user efficiency of the app (time-on-task). The tasks fell into 5 categories and required the user to enter personal settings, find and answer surveys, create a message, use the goal setting feature, and enter details regarding their weight and height. In exploration of user satisfaction, each participant completed the standardized software usability measurement inventory (SUMI), which measures 5 aspects of user satisfaction: efficiency, effect, helpfulness, controllability, and learnability. Descriptive statistics were used to explore the mean relative user efficiency and SUMI scores. RESULTS: Mean age was 14.26 (SD 1.58) years. All adolescents completed each of the tasks successfully. The mean relative user efficiency scores were two to three times that of an expert user. Users responded that they would use Reactivate to monitor their growth over time, for motivation, and for goal setting. All users described Reactivate as an important mobile app. CONCLUSIONS: Our study describes the usability of a mobile app used in adolescent obesity management. Adolescents found Reactivate easy to use and their SUMI results indicated that the app scored high on user satisfaction. Usability testing is an important step towards refining the development of the Reactivate app, which can be used in the treatment of obesity. The study on the clinical efficacy of the Reactivate app is currently underway.
机译:背景:肥胖是一种全球流行病。建议将行为改善,改善营养,增加体育活动水平,改善睡眠和减少坐时间的方法作为青少年肥胖管理的最佳做法。但是,基于证据的治疗的访问受到限制,便携式技术(例如移动应用程序)可能会提供有用的平台来提供此类生活方式干预措施。尚无用于肥胖干预的基于证据的经过验证的应用程序;因此,开发了一种新颖的移动应用程序(Reactivate),用于Temple Street W82GO健康生活方式计划(W82GO)。目的:本研究旨在测试肥胖青少年中Reactivate移动应用程序的可用性(技术有效性,效率和用户满意度)。方法:招募了十名青少年(其中7名男性和3名女性,年龄在12-17岁之间),他们已在庙街儿童大学医院接受了肥胖治疗(体重指数> 98%)。为了测试应用程序的技术有效性,给了参与者8个任务。研究助理在完成每个任务时给用户计时,以测试应用程序的相对用户效率(任务执行时间)。任务分为5类,要求用户输入个人设置,查找和回答调查,创建消息,使用目标设置功能以及输入有关其体重和身高的详细信息。在探索用户满意度时,每个参与者都完成了标准化软件可用性度量清单(SUMI),该清单测量了用户满意度的5个方面:效率,效果,帮助,可控性和可学习性。描述性统计数据用于探索平均相对用户效率和SUMI得分。结果:平均年龄为14.26(SD 1.58)岁。所有青少年均成功完成了每个任务。平均相对用户效率得分是专家用户的2到3倍。用户回答说,他们将使用“重新激活”来监视其随着时间的增长,动机和目标设定。所有用户都将Reactivate描述为重要的移动应用。结论:我们的研究描述了用于青少年肥胖管理的移动应用程序的可用性。青少年发现Reactivate易于使用,其SUMI结果表明该应用在用户满意度上得分很高。可用性测试是改进Reactivate应用程序开发的重要步骤,该应用程序可用于治疗肥胖症。目前正在进行有关Reactivate应用的临床功效的研究。

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